
Medu is a 2 player abstract strategy game, published in 2025 by Mindcastle Games. The game was created by Thai designer, T-raz Bank Piamdumrongsak.
In this game, each player starts with a set of tiles the same as their opponent. You have size 1 through 4 of tiles, in four different colors.
On your turn, you must play a tile to the board.
The first player will have to start with a tile of a specific size, determined by their opponent. Following that, players must match either the color or the size when they place their next tile. There are limited spaces on the board, being a 4×4 grid, however, a piece can be placed on top of an existing piece as long as the new piece is smaller than the piece it is being placed on top of.
The goal of the game is to get 4 in a row of the same number or color, 4 in a row of all different number or color, 4 in the same space, all same color, or 4 in the same space all different color. The first player to achieve this wins the game.

The tutorial for this one was created once again by Nekonyancer. All of their tutorial typically get a 4/5 or 5/5 star score from me. They provide the relevant rules and necessary information in a quick and well presented way. Jumping into a game following this tutorial was easy.
This is a pretty straight forward two player abstract strategy game. The rules are simple, but the execution of the game play and the strategy provides strategic depth to the play of the game.
It is exactly what it advertises itself as. I don’t typically have strong feelings on two player abstract games. This one is fine and if you like this style of game and it does something different from other games you have in your collection, cool. I’m pretty in the meh zone on this one.
I probably won’t play additional games of this one. It just doesn’t do enough to engage me.
I’m rating this as a 3/10 on Board Game Geek.
Leave a Reply